Orinj Loop building view

Orinj version 4.0.0

The loop building view contains and controls your drum loops. In this view, you can create short drum pieces – the drum loops – from wave files that contain sampled drum hits.

A portion of the loop building view is shown on the picture below. To see this view (in case you are looking at another view), click on View and then on Loop Building View in the menu or click on the loop building view button (View loop building view button) of the view toolbar.

Orinj loop building view


The purpose of this view is to create and mix drum loops. The following are examples of things you can do in the view:

  • You can build drum loops from short wave samples (sampled drum hits). You can do so by simply dragging and dropping samples onto tracks.
  • You can open the existing drum loops provided with the Orinj installation. You can modify these loops.
  • You can mix drum loops into wave files, which you can then insert into your multitrack session.
  • You can play, pause, stop, fast forward, and rewind.
  • You can mute tracks, solo tracks, and change the volume and pan of tracks. You can reorder tracks.
  • You can apply effects to tracks, including delays, compressors, reverbs, equalizers, and other. You can modify effects.
  • You can examine drum hits (i.e., format or frequency content).

Starting with version 4, you can add loop files to the multitrack session without first mixing these loops to wave files. The loop building view will show all drum loops included in your multitrack session in addition to any other loops that you may have opened. It will not show wave files included in the session that are the result of mixed loops.

If you make changes in this view to the loop files included in your session, these changes will automatically be reflected in the corresponding loop files in the session.

Loop building menu

See Orinj Loop building menu. The menu is at the top of Orinj. It contains the commands that allow you to perform the tasks listed above.

Marker line and time line

The following are the two panels under the menu.

  • The marker line allows you to add markers at various points in your loop with comments about that loop.
  • The time line allows to figure out where you are in the loop during playback.

Wave sample tree

The tree in the left portion of Orinj shows the folder structure of the "../samples/" folder of the Orinj installation and contains the sampled drum hits that you can use. You can drag those drum hits to any of the loop tracks in the right portion of Orinj.


The tracks take the largest portion of the view, under the time line. The actual tracks to the right display the loop beats. It shows you what wave sample is used for the track beats and where beats are in the loop. In the picture below, for example, the track uses the wave sample for a Yamaha 14x10 inch snare and the snare is hit on the 2 and 4 of a 4/4 loop.

A track in the loop building view

Each track comes with a track control panel, located to the left of the track. The track control panel helps in controlling the track in the overall mix. You can use this panel to change the volume, pan, and existing effects of the track.

Standard toolbars and panels

The following toolbars and panels exist in all views of Orinj.

  • The buttons of the player toolbar allow you to play, stop, pause, record, rewind, and fast forward.
  • The buttons of the zoom toolbar allow you to zoom in and out of your session or file. (There is no zooming in the loop building view).
  • The current time panel shows the current time (during playback).
  • The buttons of the view toolbar allow you to switch between the views of Orinj.
  • The buttons of the pointer toolbar allow you to select the mouse pointers for various operations. Some pointers help you move objects, while others are designed for selection and drawing. (This toolbar is not used in the loop building view).
  • The view times panel shows time information about your loop, view, and selection.

At the bottom of Orinj, you can see the CPU usage bar (the label "CPU: 0%"). During playback and recording, this bar shows you how strenuous playback and recording are on your computer.

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