I just went down quite a rabbit hole, getting the VST3 SDK to compile on Ubuntu with Eclipse, so I am posting the details here for whoever is interested.
Want kids interested in music? Yes. Music is great. It entertains them (and me), gets them away from the TV, and hopefully makes them interested in playing an instrument. Playing helps them express, hopefully develops their brain, and gets them away from the TV for longer.
Orinj version 5.0.0 was released on April 5, 2020. It contains huge additions and improvements over the previous version. Here they are.
I read a few articles about flangers vs. phase shifters and watched some videos. I found them unsatisfactory. It is hard to tell the difference. Many videos talk about more or less "whooshing", "bright", and "pronounced", but all of that means little to me and depends on the settings. Also, videos contradict each other.
Having designed flangers and phasers, I would say:
Yet another post about Orinj – our software for recording, mixing, sequencing, etc. Yep, so what? I've been spending a good amount of time with it recently, so that is what's in my head. Plus, I want to keep this blog alive while I am spending all my time tinkering with the software.
A decade ago I was traveling to and from Sarajevo and spending a lot of time in boutique hotels and local bars. I made friends with bartenders. I even recorded a song with one of them.
It is usually better if there is some separation between the guitar and the bass. If they occupy some of the same space in the frequency range, one or both will be hard to hear, and the song may become a lot less interesting.
This is un update of an old post – from ten years ago. A post about software ten years ago obviously needs an update, even though, frankly, not that much has changed.
Recording software in our cheap home studio ten years ago
I am testing my compressors. I start with a simple frequency of 400 Hz over the sampling rate 8 kHz. I apply a volume envelope over this frequency. The envelope is simple.
- The volume is zero over the first 400 samples (about 50 milliseconds).
- It increases gradually (a straight-line increase) to 0.9 over the next 80 samples (10 ms).
- It then decreases gradually to 0.4 over the next 1600 samples (200 ms).
- It is sustained at 0.4 over the next 3200 samples (400 ms).
- It decreases to zero over the next 4800 samples (600 ms).