Orinj version 8.0.0
The following is a list of the commands in the loop building view menu in Orinj.
File menu
New | Creates a new loop. |
Open | Opens an existing loop. |
Close | Closes the current loop and may prompt the user to save the loop. |
Save | Saves the current loop. If the loop was never saved before, you will be prompted to name it. |
Save As | Saves the current loop and gives it a new name. |
Recent ... | Displays the loops that were used recently. Click on one of those loops to open it. |
Exit | Exits Orinj. |
View menu
Multitrack View | Switches to the multitrack session view. (Tip: You can also click on the multitrack session view button () of the view toolbar.) |
Single Wave View | Switches to the single wave view. (Tip: You can also click on the single wave view button () of the view toolbar.) |
MIDI Roll View | Switches to the MIDI roll view. (Tip: You can also click on the MIDI roll view button () of the view toolbar.) |
Markers | Shows the markers added to your session. |
Loop menu
Undo | Reverses the last change made to the loop. |
Select | Selects one of the open loops with which to work. |
Stop | Stops playback. (Tip: You can also click on the stop button () of the player toolbar. |
Play | Starts playback. Playback will start from the beginning of the loop. (Tip: You can also click on the play button () of the player toolbar.) |
Pause | Pauses playback. After pausing playback, you can either stop or resume playback. If you press play again, playback will begin from where it was paused. (Tip: You can also click on the pause button () of the player toolbar.) |
Play Loop | Begins playback. Playback will begin from the beginning of the loop, will continue to the end of the loop, and will loop indefinitely until paused or stopped. You can play a loop only when there is a selection. (Tip: You can also click on the play loop button () of the player toolbar.) |
Remainder Wrap | Wraps any sound data that extends over the end of the loop (e.g., from long drum hits such as cymbals) over the beginning of the loop during mixing, including when loop files are inserted in the session. This is useful if the several of the same drum loops are placed one after the other in a session to produce a continuous drum track. |
Remainder Cut | Cuts any sound data that extends over the end of the loop during mixing, including when loop files are inserted in the session. |
Remainder Leave | Leaves any sound data that extends over the end of the loop during mixing, including when loop files are inserted in the session. |
Mix | Mixes the current loop to a wave file. |
Split | Splits the current loop into multiple loops, where each track and its instrument are placed in a separate loop. The new loops are placed in the same folder as the original loop and carry names that combine the name of the original loop and the instrument. |
Output Device | Selects the output device to which audio data will be sent during playback. |
Markers Properties | Sets the properties of the currently selected marker, including its comment and the time at which the marker is set. (Tip: You can get a list of all markers and add, remove, and modify markers if you click on View and then on Markers.) |
Markers Add | Adds a marker to your loop. |
Markers Remove | Removes the currently selected marker. |
Tempo / Time Signature | Sets the tempo and time signature of your loop. |
Copyright Message | Adds a copyright message to your loop. |
Track menu
Volume | Sets the volume of the current track. (Tip: You can also use the volume controls () in the track control panel to the left of the track.) |
Pan | Sets the pan of the current track. (Tip: You can also use the pan controls () in the track control panel to the left of the track.) |
Mute | Mutes / unmutes the current track. When the track is muted, it will not be heard during playback. (Tip: You can also click on the mute button () in the track control panel to the left of the track.) |
Solo | Solos / removes the soloing of the current track. When a track is soloed, all other tracks are muted, unless soloed themselves, and will not be heard during playback. (Tip: You can also click on the solo button () in the track control panel to the left of the track.) |
Move Up | Moves the current track up one in the track order. |
Move Down | Moves the current track down one in the track order. |
Insert Wave From File | Choose a wave file to be used in the current track. |
Clear | Removes all hits and wave file, volume, pan and other information from the current track. |
Wave menu
Audio Format | Displays information about the audio format of a wave (sampling rate, sampling resolution, and number of channels). This information is only displayed and cannot be changed. |
Frequency Content | Displays the frequency content of a wave. |
Meta Content | Displays information on the meta data contained by a wave (author, title, copyright, etc.). |
Wave File | Shows the name of file that a wave should use. |
Hit Position | Sets the precise time position of the selected hit in the current track. |
Hit Note | For Downloadable Sounds (DLS) and SoundFont (SF2) instruments, choose the note to be played and the note length. |
Tools menu
Scales | Starts Scales. Scales is a tool that shows music scales and chords on different instruments. |
Preferences menu
Temporary Folder | Specifies the folder that Orinj should use to store temporary data. See Orinj Preferences for more information. |
Buffers | Specifies the number and size of the audio buffers used by Orinj. See Orinj Preferences for more information. |
Device Properties | Displays the properties of your sampled audio devices (soundcards). See Orinj Preferences for more information. |
Bit Resolution | Specifies whether 24-bit and 32-bit data should be sent to the output devices and received from input devices as 16-bit data. See Orinj Preferences for more information. |
Snap Options | Sets options for snapping wave blocks to other waves or to the time signature beats, when waves are moved or cut. See Orinj Preferences for more information. |
Recording Delay | Allows a delay before recording with a time that counts down seconds to the beginning of the recording. See Orinj Preferences for more information. |
Skins | Selects the skin for the Orinj look and feel. The skins impact the fonts and colors of the Orinj application, but not its functionality. See Orinj Preferences for more information. |
Languages | Selects the language for text in the Orinj menus, dialogs, and controls in general. See Orinj Preferences for more information. |
Synthesizer Base | Specifies the Downloadable Sounds (DLS) file to be used when converting MIDI files to wave files. See Orinj Preferences for more information. |
Sound Fonts | Specifies the SoundFont (SF2) and Downloadable Sounds (DLS) files to be used for building loops in the loop building view. |
About | Displays copyright and version information for Orinj. |
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