Orinj Delay

Orinj version 8.0.0

The Orinj Delay is an effect that takes the input signal and produces an output signal that includes both the original signal and a single repetition of the original signal that is delayed from the original signal and has a smaller amplitude than the original signal (it has some decay). Because this delay introduces only one repetition of the signal, it is a simple delay. There are no multiple repetitions. There are also no sweeps in this delay and the delay and decay specified for the single repetition will be constant throughout the signal (i.e., at any point of time, the signal will be delayed and decayed by the same amount as at any other point of time).

Examples of the Orinj Delay

The following sound sample contains three passes over the same short guitar motive. The first pass is as recorded, without the delay. The second pass uses the same short delay in both channels (40 ms delay, 60% decay). The third pass uses different short delays in both channels (40 ms delay and 60% decay in the left channel, 60 ms delay and 40% decay in the right channel).

Click to play this example with a short delay.

Play the short delay example

The following sound sample contains two passes over a different guitar motive. The first pass is as recorded, without the delay. The second pass uses different long delays in the left and right channels (400 ms delay and 80% decay in the left channel, 800 ms delay and 60% decay in the right channel).

Click to play this example with a long delay.

Play the long delay example

Using the Orinj Delay

The Orinj Delay can be added to tracks, auxiliary channels, and the master channel in the multitrack session view and to waves in the single wave view.

  • To add the effect to a track or an auxiliary channel in the session, first click on the track or auxiliary channel to select it. Click on Effect, Delay, and then on Orinj Delay in the menu.
  • To add the effect to the master channel in the session, click on Track and then on Master Channel in the menu. In the master channel dialog, click on the Add button.
  • To add the effect to a wave in the single wave view, click on Effect, Delay, and then on Orinj Delay in the menu.

You will see the following dialog.

The Orinj Delay dialog

When this dialog becomes visible, the Orinj Delay effect has been added. Adjust the parameters of the delay, which are described below, in the dialog above and click Close.

Orinj Delay parameters

See Orinj Effects for an explanation of the Title, Track, and Presets controls. The remaining Orinj Delay controls are described below:

  • Left channel delay: Use these controls – the box and the slider – to set the delay between the original signal and the delayed signal in the left channel. The delay is specified in milliseconds (ms) and can be between 0 ms and 1000 ms (1 second).
  • Left channel decay: Use these controls – the box and the slider – to set the decay of the delayed signal in the left channel. The decay is between 0% and 100%, where 100% means no decay (the delayed signal is of the same amplitude as the original signal) and 0% means complete decay (the amplitude of the delayed signal is zero).
  • Left channel invert: Click on this checkbox to invert the phase of the delayed signal in the left channel (to turn the signal upside down). Inverting the phase is said to produce interesting effects with certain other settings.
  • Right channel delay: Use these controls – the box and the slider – to set the delay between the original signal and the delayed signal in the right channel. These controls work in the same way as the left channel delay controls, but on the right channel.
  • Right channel decay: Use these controls – the box and the slider – to set the decay of the delayed signal in the right channel. These controls work in the same way as the left channel decay controls, but on the right channel.
  • Right channel invert: Click on this checkbox to invert the phase of the delayed signal in the right channel.

See Orinj Еffects for additional notes on: where Orinj effects can be used, using boxes and sliders that impact the same parameter (such as the box and slider for the left channel delay), applying effects to mono and stereo waves, and using effects during playback. The parameters for the left and right channels are separate, as a number of interesting effects can be created if the delay in the two channels differs (e.g., you can create the impression of a delay that bounces from one channel to the other). See Orinj Working with effects for additional information on creating, modifying, moving and removing effects. See Delay effect for additional information on the different types of delay effects in audio processing.

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