Orinj version 4.0.0
An effect in Orinj is an operation that changes the underlying sound. An effect receives sound input, does something to it, and sends it back out as its output. The Orinj Delay, for example, is an effect. It takes some sound, repeats it with some delay in time and some decay in amplitude, and produces and output that is the mix of the original sound and its repetition.
See Orinj Effects for a listing of effects and their common parameters.
All effects in this version of Orinj apply to wave data, but not to MIDI data. This means that you can use effects in the multitrack session view, the single wave view, and the loop building view, but not in the MIDI roll view. In the single wave view, the effects will be applied to the wave file that is opened in the view. That is, the input to the effect will be the sound data from that file. In the multitrack session view and the loop building view, effects apply to tracks. This means, for example, that if there are two wave files in the same track in the multitrack session view, their sound data will be mixed together and sent as the input to the effects applied to that track.
The submenu Effect in the multitrack session view, single wave view, and loop building view contain the commands that you can use to create effects. If you want to add a delay to the first track in your multitrack session view, for example, first click on that track to select it and then click on Effect, Delay, and then Orinj Delay in the multitrack session menu.
You can add more than one effect to a track (or, in the single wave view, to a file). The order in which you add effects is the order in which they are applied, although you can reorder the effects, as described below.
When you create an effect, a dialog that contains the parameters of that effect will pop up (see Orinj Effects). You can adjust the parameters of the effect and close the dialog. Closing the dialog does not remove the effect and you can always reopen the dialog and adjust the parameters of the effect later. The following is an example dialog – the one for the Orinj Delay.
When an effect is added in the multitrack session view, the title of the effect will show up in the track control panel to the left of the track. The following is the track control panel in the multitrack session view.
Note the drop down box at the bottom of this panel. All effects that you create in the multitrack session will be listed there (in the corresponding panel for each track).
In the single wave view, the effect will show up in the control panel to the left of that track. In the loop building view, the effect will show up in the track control panel to the left of the track.
Modify and remove effects
Use the controls in the track control panels noted in the previous paragraph to select which effect you want to modify. Then click on Effect and then on Modify in the menu (or click on the Modify button () in the corresponding control panel).
To remove an effect, first select the track from which you want to remove the effect by clicking on that track. Then select the effect that you want to remove in the control panel to the left of your track. Then click on Effect and then on Remove in the menu.
Effects will be applied in the order in which they are added, unless you change that order. The order is important. Applying compression before reverb, for example, will produce a different sound than applying reverb before compression.
To move an effect up or down in the effect order, click on Effect and then on Move Up or Move Down in the Orinj menu.
To process an effect means to change the audio data of a wave file so that the effect becomes permanently embedded in this audio data. After you process the effect, the effect will be removed from the list of effects that are computed during runtime (i.e., in the multitrack session view, for example, from the drop-down box in the track control panel to the left of the track). You will not be able to modify the effect anymore. The wave file(s), to which the effect was applied, will be replaced with new wave files. The new wave files will sound just like the previous wave files with the effect on top, but you will no longer be able to separate the effect from the sound data (i.e., you cannot remove the effect).
Processing effects thus reduces your ability to control the mix. You can no longer modify or remove an effect that was processed. Processing effects, however, means that the effect is no longer computed during playback, which makes the work of your computer easier. You would normally process effects when you are certain that you will not be modifying those in the future and when you need additional processing power (i.e., when your processor can no longer handle the effects and other controls during playback; see Orinj CPU usage status bar).
Note that, during the processing of effects, Orinj will not change the original wave files, but will create new wave files and will replace the original ones with the new ones. In the multitrack session view, for example, if you process an effect over a wave file called "file.wav", you will get the file "file_1.wav", which will be inserted into your session. The original file "file.wav" will remain on your hard drive, but will be removed from your session. In this sense, the processing of effects is not destructive.
To process an effect, first select the relevant track by clicking on it. Then select the effect that you want to process in the control panel to the left of your track. Then click on Effect and then on Process in the Orinj menu.
If the effect is not the first effect in the current track, you will be asked whether to process just this effect or all effects up to this one. If, for example, you have compression and reverb in your track and you decide to process the reverb, you will be asked whether you want to process just the reverb, or whether you want to process both the compressor and the reverb in this order.
Certain effects act differently on the left and right channels of stereo tracks. Echoes and delays for example can apply different delays and decays on the left and the right channel. This is especially important for mono waves. A mono wave will be converted to a stereo wave during playback and hence Orinj can apply real time effects separately to left and right channels. When an effect is processed on a mono wave, however, Orinj can only work with the mono wave and hence the effect on one of the channels (the right one) will be lost. That is, the same effect will sound in both the right and left channel of the mono wave during subsequent playback. Depending on what effects you are processing you may want to convert any relevant mono waves to stereo waves before applying effects to them. You can convert a mono wave to a stereo wave by changing its audio format in the single wave view.