Orinj Working with effects

Orinj version 6.0.0

An effect in Orinj is an operation that changes the underlying sound. An effect receives sound input, does something to it, and sends it back out as its output. The Orinj Delay, for example, is an effect. It takes some sound, repeats it with some delay in time and some decay in amplitude, and produces and output that is the mix of the original sound and its repetition.

See Orinj Effects for a listing of effects and their common parameters.

All effects in this version of Orinj apply to wave data. They do not, for example, apply to MIDI data.

You can use effects in the multitrack session view and the single wave view, but not the loop building view and the MIDI roll view.

  • In the single wave view, the effects are applied to the wave file that is opened in the view (the input to the effect will be the sound data from that file).
  • In the multitrack session view, effects apply to tracks, auxiliary channels, and the master channel. This means, for example, that if there are two wave files in the same track in the multitrack session view, their sound data will be mixed together and sent as the input to the effects applied to that track.

Loops and MIDI files in the session are mixed to wave files. In the session, effects work on all blocks in a track – wave files, loops, and MIDI files.

Create effects

The submenus Effect in the multitrack session view and single wave view contain the commands that you can use to create effects. If you want to add a delay to the first track in your multitrack session view, for example, first click on that track to select it and then click on Effect, Delay, and then Orinj Delay in the multitrack session menu.

To add an effect to an auxiliary channel in the session, click on Track, then Groups / Aux Channels, and then on Aux Channel Controls in the menu. You will see a dialog all auxiliary channels and their controls. You can add effects by clicking on the Add button.

To add an effect to the master channel of the session, click on Track and then on Master Channel in the menu. In the Master Channel dialog, click on the Add button.

You can add more than one effect to a track (auxiliary channel, the master channel, or, in the single wave view, to a file). The order in which you add effects is the order in which they are applied. You can reorder the effects, as described below.

When you create an effect, a dialog that contains the parameters of that effect will pop up (see Orinj Effects). You can adjust the parameters of the effect and close the dialog. Closing the dialog does not remove the effect and you can always reopen the dialog and adjust the parameters of the effect later. The following is an example dialog – the one for the Orinj Delay.

Example effect dialog – the Orinj delay

When an effect is added to a track in the multitrack session view, the title of the effect will show up in the track control panel to the left of the track. The following is the track control panel in the multitrack session view.

Track control panel with a delay

Note the drop-down box at the bottom of this panel. All effects that you create in the multitrack session will be listed there (in the corresponding panel for each track).

In the single wave view, the effect will show up in the control panel to the left of that track.

Modify and remove effects

When working with tracks, use the controls in the track control panels noted in the previous paragraph to select which effect you want to modify. Then click on Effect and then on Modify in the menu (or click on the Modify button (Effect modify button) in the corresponding control panel).

To remove an effect, first select the track from which you want to remove the effect by clicking on that track. Then select the effect that you want to remove in the control panel to the left of your track. Then click on Effect and then on Remove in the menu.

To change and remove effects from auxiliary channels in the session, click on Track, then on Groups / Aux Channels, and then on Aux Channel Controls in the menu. In the Aux Channels dialog, use the Modify and Remove buttons.

To change and remove effects from the session master channel, click on Track and then on Master Channel in the menu. In the Master Channel dialog, use the Modify and Remove buttons.

Move effects

Effects will be applied in the order in which they are added unless you change that order. The order is important. Applying compression before reverb, for example, will produce a different sound than applying reverb before compression.

To move an effect up or down in the effect order for a track, click on Effect and then on Move Up or Move Down in the Orinj menu.

To move effects on auxiliary channels in the session, click on Track, then on Groups / Aux Channels, and then on Aux Channel Controls in the menu. In the Aux Channels dialog, use the Up and Down buttons.

To move effects on the master channel in the session, click on Track and then on Master Channel in the menu. In the Master Channel dialog, use the Up and Down buttons.

Process effects

To process an effect means to change the audio data of a wave file so that the effect becomes permanently embedded in this audio data.

You can process effects on waves in the single wave view, including on waves that are in the session. You cannot process effects on session tracks, auxiliary channels, or the master channel. (In the session, instead of processing effects, you can premix tracks (see Orinj Working with session tracks).)

After you process the effect, the effect will be removed from the list of effects that are computed during runtime. You will not be able to modify the effect anymore. The wave file(s), to which the effect was applied, will be replaced with new wave files (this includes wave files that are mixes of loops or MIDI files). The new wave files will sound just like the previous wave files with the effect on top, but you will no longer be able to separate the effect from the sound data (i.e., you cannot remove the effect).

Processing effects reduces your ability to control the mix. You can no longer modify or remove an effect that was processed (you can undo the processing of the effect). Processing effects, however, means that the effect is no longer computed during playback, which makes the work of your computer easier. You would normally process effects when you are certain that you will not be modifying those in the future and when you need additional processing power (i.e., when your processor can no longer handle the effects and other controls during playback; see Orinj CPU usage status bar).

The processing of effects is not destructive. When processing effects, Orinj does not change the original wave files but creates new wave files and will replace the original ones with the new ones. The original files will remain on your hard drive but will be removed from your session.

To process an effect, first select the relevant track by clicking on it. Then select the effect that you want to process in the control panel to the left of your track. Then click on Effect and then on Process in the Orinj menu.

If the effect is not the first effect in the current track, you will be asked whether to process just this effect or all effects up to this one. If, for example, you have compression and reverb in your track and you decide to process the reverb, you will be asked whether you want to process just the reverb, or whether you want to process both the compressor and the reverb in this order.

Certain effects act differently on the left and right channels of stereo tracks. Echoes and delays for example can apply different delays and decays on the left and the right channel. This is especially important for mono waves. A mono wave will be converted to a stereo wave during playback and hence Orinj can apply real time effects separately to left and right channels. When an effect is processed on a mono wave, however, Orinj can only work with the mono wave and hence the effect on one of the channels (the right one) will be lost. That is, the same effect will sound in both the right and left channel of the mono wave during subsequent playback. Depending on what effects you are processing, you may want to convert any relevant mono waves to stereo waves before applying effects to them. You can convert a mono wave to a stereo wave by changing its audio format in the single wave view.

Effect stacks

An effect stack is a collection of effects (for example, all effects that apply to a track in the session). You can export an effect stack from one track and import it over another. This helps if you do not want to recreate all effects for the new track.

In the session and the single wave view, to export an effect stack from a track, click on the track to select it. Then click on Track, then on Effect Stack, and then on Export in the menu. You will be prompted to save the effect stack to a file.

To import an effect stack to a track, click on the track to select it. Then click on Track, then on Effect Stack, and then on Import in the menu. You will be prompted to find the file with the effect stack and open it.

In the master channel and auxiliary channels, click on Track and then on Master Channel or click on Track, Groups / Aux Channels, and then on Aux Channel Controls. In the dialog for the master channel or the dialog for the auxiliary channel controls, use the Export and Import buttons to export and import effect stacks.

When an effect stack is exported from a track, the effect stack file contains all effects in their current order and with their current control values. When the same effect stack is imported to another track, the order and control values will remain, but the effects become independent from those in the original track. You can change the order of effects and the effect controls without affecting the original track.

See also:
Orinj Effects

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