Mixing with Matt Carlin
Matt did a good bit of work on one of my newest songs, a piece of which is below. Since it is always interesting how engineers approach songs, here are some of Matt's notes.
Matt did a good bit of work on one of my newest songs, a piece of which is below. Since it is always interesting how engineers approach songs, here are some of Matt's notes.
Last week I tested how a compressor would compute the amplitude of a wave if the wave had DC gain. The detected amplitude oscillated. The size of the oscillation itself was the amount of DC gain. That was not as important as it sounded, because the frequency of the oscillation was the frequency of the underlying wave – too fast for most compressors.
I noticed a Twitter post the other day about dynamics processing of signals with DC gain. I didn't think DC gain matters, because a compressor does not care whether the signal is symmetrical. It attacks both sides of the signal with the same compression gain.
It turns out that DC gain matters, but not much.
This post is about something simple – adding a delay to a guitar solo to make the solo more full-bodied. A delay is just single repetition of the sound, a bit later in time and a bit quieter (i.e., with some delay in time and decay in amplitude). It is like an echo that repeats only once.
Every time I record a track, the recording is delayed by about 150 ms. It sounds awful. Imagine the playing bass with the prerecorded drums, but then, when listening back, the bass is late on every beat.
Orinj version 6.0.0 was released on December 20, 2020. Here are the important changes.
I just went down quite a rabbit hole, getting the VST3 SDK to compile on Ubuntu with Eclipse, so I am posting the details here for whoever is interested.
Want kids interested in music? Yes. Music is great. It entertains them (and me), gets them away from the TV, and hopefully makes them interested in playing an instrument. Playing helps them express, hopefully develops their brain, and gets them away from the TV for longer.
Orinj version 5.0.0 was released on April 5, 2020. It contains huge additions and improvements over the previous version. Here they are.
I read a few articles about flangers vs. phase shifters and watched some videos. I found them unsatisfactory. It is hard to tell the difference. Many videos talk about more or less "whooshing", "bright", and "pronounced", but all of that means little to me and depends on the settings. Also, videos contradict each other.
Having designed flangers and phasers, I would say: