Digital music (index)

Wiki topics on digital signal processing and digital music.

Aliasing
All pass filter
Amplitude flatness
Band pass filter
Band stop filter
Bartlett-Hann window
Bessel filter
Bilinear transformation
Biquad transformation
Blackman window
Blackman-Harris window
Blackman-Nuttall window
Bohman window
Butterworth filter
Chebychev filter (Type I)
Chebychev filter (Type II)
Coherent gain
Comb filter
Daubechies Daub4 wavelet transform
Digital signal processing (DSP)
Distortion
Dithering
Dolph-Chebychev window
Elliptic filter
Equiripple filter
Equivalent noise bandwidth
Flat top window
Fourier analysis
Fourier transform
Frequency response
Gaussian window
Gibbs phenomenon
Haar wavelet transform
Hamming window
Hann window
Hann-Poisson window
High pass filter
Highest sidelobe level
Hilbert transform
Impulse response
Impulse reverb
Kaiser window
Kaiser-Bessel window
Lanczos window
Laplace transform
Low pass filter
Magnitude response
Noise shaping
Notch filter
Nuttall window
Nyquist-Shannon sampling theorem
Overlap correlation
Parzen window
Peak filter
Phase oscilloscope
Phase response
Planck-taper window
Poisson window
Power of cosine window
Processing gain
Pulse Code Modulation (PCM)
Rectangular window
Sampling rate
Sampling resolution
Saw wave
Scalloping loss
Shelving filter
Shroeder-Moore filter
Shroeder reverb
Sidelobe falloff
Sine sweep
Sine window
Square wave
Tapped delay line
Transfer function
Triangular window
Tukey window
Ultraspherical window
Wah wah
Welch window
Window
Worst case processing loss
Z transform

Articles on digital signal processing and digital music.

2018 11 26 - Multi threshold compressors
2018 06 30 - Code for a sine sweep
2018 01 06 - MIDI to wave synthesizers
2017 10 13 - Third edition of DSP for Audio Applications
2017 02 24 - Many wah wah parameters
2016 12 04 - Screwing up the Orinj phase oscilloscope
2016 07 12 - Notes on creating a pitch shift
2016 07 09 - Example IIR-FIR filter
2015 01 02 - Programming the simplest reverb
2014 11 24 - Digital Signal Processing for Audio Applications. Second Edition
2013 09 28 - Impulse based reverb through deconvolution – Part 3 – deconvolving
2013 09 06 - Impulse based reverb through deconvolution – Part 2 – using the impulse response to produce reverberations
2013 08 31 - Impulse based reverb through deconvolution – Part 1 – creating an example impulse response of reverb
2013 03 25 - An intuitive example of drum compression
2012 08 06 - Demystifying digital signal processing for audio
2012 07 27 - DSP errors, quantization, and dithering
2012 01 19 - Faster magnitude response computations
2011 09 03 - Distortion and harmonics
2010 02 01 - Orinj multitap delay – user controls
2009 12 04 - Designing the Orinj multi-tap delay again
2009 08 02 - Designing the Orinj multitap delay

Add new comment

Filtered HTML

  • Freelinking helps you easily create HTML links. Links take the form of [[indicator:target|Title]]. By default (no indicator): Click to view a local node.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.
CAPTCHA
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.
Image CAPTCHA
Enter the characters shown in the image.