Wiki topics on digital signal processing and digital music.

Aliasing

All pass filter

Amplitude flatness

Band pass filter

Band stop filter

Bartlett-Hann window

Bessel filter

Bilinear transformation

Biquad transformation

Blackman window

Blackman-Harris window

Blackman-Nuttall window

Bohman window

Butterworth filter

Chebychev filter (Type I)

Chebychev filter (Type II)

Coherent gain

Comb filter

Daubechies Daub4 wavelet transform

Digital signal processing (DSP)

Distortion

Dithering

Dolph-Chebychev window

Elliptic filter

Equiripple filter

Equivalent noise bandwidth

Flat top window

Fourier analysis

Fourier transform

Frequency response

Gaussian window

Gibbs phenomenon

Haar wavelet transform

Hamming window

Hann window

Hann-Poisson window

High pass filter

Highest sidelobe level

Hilbert transform

Impulse response

Impulse reverb

Kaiser window

Kaiser-Bessel window

Lanczos window

Laplace transform

Low pass filter

Magnitude response

Noise shaping

Notch filter

Nuttall window

Nyquist-Shannon sampling theorem

Overlap correlation

Parzen window

Peak filter

Phase oscilloscope

Phase response

Planck-taper window

Poisson window

Power of cosine window

Processing gain

Pulse Code Modulation (PCM)

Rectangular window

Sampling rate

Sampling resolution

Scalloping loss

Shelving filter

Shroeder-Moore filter

Shroeder reverb

Sidelobe falloff

Sine sweep

Sine window

Tapped delay line

Transfer function

Triangular window

Tukey window

Ultraspherical window

Wah wah

Welch window

Window

Worst case processing loss

Z transform

Articles on digital signal processing and digital music.

2018 06 30 - Code for a sine sweep

2018 01 06 - MIDI to wave synthesizers

2017 10 13 - Third edition of DSP for Audio Applications

2017 02 24 - Many wah wah parameters

2016 12 04 - Screwing up the Orinj phase oscilloscope

2016 07 12 - Notes on creating a pitch shift

2016 07 09 - Example IIR-FIR filter

2015 01 02 - Programming the simplest reverb

2014 11 24 - Digital Signal Processing for Audio Applications. Second Edition

2013 09 28 - Impulse based reverb through deconvolution – Part 3 – deconvolving

2013 09 06 - Impulse based reverb through deconvolution – Part 2 – using the impulse response to produce reverberations

2013 08 31 - Impulse based reverb through deconvolution – Part 1 – creating an example impulse response of reverb

2013 03 25 - An intuitive example of drum compression

2012 08 06 - Demystifying digital signal processing for audio

2012 07 27 - DSP errors, quantization, and dithering

2012 01 19 - Faster magnitude response computations

2011 09 03 - Distortion and harmonics

2010 02 01 - Orinj multitap delay – user controls

2009 12 04 - Designing the Orinj multi-tap delay again

2009 08 02 - Designing the Orinj multitap delay

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